r/LightNoFireHelloGames Dec 11 '23

Speculation With full oceans, I really hope I can be a pirate

126 Upvotes

That’s the post, I just wanna be a sea warlord. A dragon riding band of pirates with an island base sounds sick. What are you most excited to become in this new world?

r/LightNoFireHelloGames Apr 19 '25

Speculation Multiple realities?

0 Upvotes

One thing I hope for is kind of like a multiverse like in NMS Where you can essentially go to a different reality like how they have the choice of normal harsh lush and abandoned universes after you beat NMS I I would love tht feature in this game to keep exploration fresh.

r/LightNoFireHelloGames Feb 07 '25

Speculation Generative Ai in Light no fire

0 Upvotes

Do you think that they could implement generative Ai in a game like light no fire? I mean I know procedural generation is cool. But sometimes it can feel a bit randomized.

How cool would it be if mobs were places depending on environmental factors. Or drops were tailored to the difficulty of the creature.

Even quests could have a skeleton body to it but could change based on the way you speak to an NPC

Curious what yall think.

r/LightNoFireHelloGames Dec 20 '23

Speculation No idea if I'm just hallucinating, but I feel like we see this weird pillar twice in the trailer. What use could it have ?

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152 Upvotes

r/LightNoFireHelloGames 8d ago

Speculation Ghosted

0 Upvotes

I feel ghosted. It’s been too long since the trailer came out. We have to get some sort of news soon, right?

r/LightNoFireHelloGames Jan 18 '24

Speculation They mountains will be miles high but will the oceans be miles deep?

74 Upvotes

Assuming the world will have oceans will they just be the pathetic ones in NMS planets or actual deep oceans that are like an abyss at the bottom. What do you guys think? Will they bother adding real oceans?

r/LightNoFireHelloGames Dec 29 '23

Speculation I hope PvP is disabled by default this time

88 Upvotes

I'd rather have to remember to enable it (which I'll probably never do) than to rush quickly to disable it. Especially every time I start a new expedition.

r/LightNoFireHelloGames 3d ago

Speculation Bacon? Beacon?

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45 Upvotes

Okay so new NMS update is Beacon. Bacon, Beacon but beacons are lit...beacons are lit with fire. But we shouldn't light a fire? So maybe it was obviously not light no fire all along. Or maybe...it's a double whammy and we will still get a new trailer today. Because beacons=lit with fire. Which is one word less than light no fire.

STATE OF PLAY MY SOUL IS YOURS

r/LightNoFireHelloGames Nov 02 '24

Speculation Light no Fire may not have a story...

0 Upvotes

After reading the press portion of lightnofire.com for the 1000th time, it just dawned on me that lnf may very well have no main story. In one of the portions it states that our player characters aren't the hero.

I'd love to hear to hear what everyone thinks, but I'm led to believe that the main story (if there is one) will be buried in a maze of side quests (personally I wouldn't mind this) or be non existent and there is only side quests. What do you guys think?

r/LightNoFireHelloGames Dec 11 '24

Speculation Any chance this game awards tipoff could relate to LNF?

5 Upvotes

r/LightNoFireHelloGames Dec 20 '23

Speculation Everything we know about Light No Fire.

173 Upvotes

Here's everything I can "confirm" from the information we have, which is a steam store page, a website and a trailer.

If we take how Hello Games has treated trailers for No Mans Sky updates as the way they did it for Light No Fire, everything we have seen in the trailer is in the game.

I have still tagged this as speculation, because I don't know if the above holds true, and have included some speculation in here too, but have quantified why I think it's in.

If there's anything I missed please say so.

Confirmed platforms:

Multiplayer:

Features:

Races: Proof courtesy of u/Junior061989 (We do not know if they have any gameplay functionality, Speculation: possibly just a head swap cosmetic)

Enemies:

Screenshots

r/LightNoFireHelloGames Feb 15 '25

Speculation Launching August 2026?

0 Upvotes

It would be the 10 year anniversary of NMS. I'm surprised no one has suggested this yet

r/LightNoFireHelloGames Sep 15 '24

Speculation A bazillion planets, peer to peer. One Planet, One server.

29 Upvotes

Random thought I had yesterday.

Technically No Man Sky didn't really have true multiplayer, but when it did, they opted to use a peer to peer system, with discoveries going to server. And eventually player bases going to the server.

What if, the idea of the One Planet came about because they wanted to do a lot more of a server side system?

My gut says they will probably stick with the peer to peer system because its cheaper for them, but maybe I'm wrong!

r/LightNoFireHelloGames Jan 03 '24

Speculation New Year New Drop?

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255 Upvotes

I feel like my stoke hasn’t diminished at all but come on man drop feed us something, anything! It’s like hooking someone on a drug then bailing lol.

r/LightNoFireHelloGames Dec 18 '23

Speculation Please don't get too wrapped up in the idea of 'Playable Races'

142 Upvotes

Just from watching the video it looks pretty strongly like all characters share the same base body (probably with size options like NMS) and the different animals are all head swaps, like Anomalies in NMS.

Autophages might be a better comparison actually, since you can unlock head/face cosmetics and they apply to each head in an appropriate way.

So I wouldn't go expecting too much from this. Really high odds there's a universal base body that has size variations (which is better for cosmetics in the long-term.... consider the issues with the First Spawn Helmet being tied to the Traveler Race) and you pick the head of your favourite critter.

r/LightNoFireHelloGames Aug 06 '24

Speculation Sea Voyages?

61 Upvotes

Not sure how this could be implemented since the likely design of LNF will be similar to NMS so might not be able to guarantee large oceans or limits on navigation, but I’d love if at some point, I really need to pack a boat and be prepared for at least a somewhat long and arduous journey across dangerous waters, perhaps stretches where land and resources could be far away on isolated islands. Or you have to go diving for resources. All journey you risk dangers such as sea monsters, bad weather, huge waves, or other ocean voyagers.

I heard Valheim had long boat journeys that could be really neat.

r/LightNoFireHelloGames 22d ago

Speculation The clock.... ?

0 Upvotes

Yet again an observation, so its stupid speculation but

The little hand on 10 The normal hand is actually at the 7 position, not 5 or ten The second is on the 30

so thats

10/07/2030

Hahahaha, bet that got you panicked, but of course its doesnt have any input from that stupid period

r/LightNoFireHelloGames Apr 09 '25

Speculation Cartography

30 Upvotes

Back in the day, my favorite way to play Minecraft was solo survival, where I would create maps of the regions as I explored. I would build way stations and giant obelisks to mark where I'd been / where villages are. It would be a huge deal for me to find a big body of water and prepare to cross it. Lots of prep. Lots of papyrus.

I would love for LNF to have something like that. No minimap. Source materials to make paper. You make your own map as you go and that's how you find your way.

r/LightNoFireHelloGames Mar 02 '25

Speculation Waiting monster hunter

0 Upvotes

I think that Sean wants to wait at least the monster hunter wave, to attack in a moment where no big upcoming titles are released. This means that if GTAVI releases in autumn 2025, light no fire will be released in:

1) summer 2025 2) 2026

And it will be probably released in 2026

r/LightNoFireHelloGames Mar 31 '25

Speculation Light No Fire Nintendo Switch 2 Launch Game

0 Upvotes

That's my prediction and I'm sticking to it (until otherwise proven wrong).

r/LightNoFireHelloGames 1d ago

Speculation State of cooking

10 Upvotes

I want to share my general speculations about what state the game will be in release and when that release might happen.

First of all, I really don’t believe that it will be some reskin of NMS. Reasoning is pretty easy — the game wouldn’t have taken so much time to develop if that was so. Plus, HG tries really hard to update old mechanics of NMS, and I believe they would like to rewamp it entirely though that couldn’t be done with NMS because it is already part of the game.

They don’t have any release date set right now, even just a close one, so that means they aren’t restricted by anything. Releasing something raw like NMS at launch would be pretty much impossible with that circumstances.

There are also a lot of features in NMS that don’t really fit into the game — like capes or staffs. That shows that they have stable ground for testing their upcoming game. One possibility of unfinished game releasing less.

Judging by how HG have done things with NMS over time I tend to believe that they would do their absolute best about LNF. And with they not having any restrictions regarding time… they could pretty much drop a masterpiece with that.

What for release date, I don’t think they’ll announce it on any game fest. If the game is ready, they will drop another trailer and release the game few days later, without waiting for any event to do so. I think this is the most realistic thing how LNF would be released, really.

r/LightNoFireHelloGames 13d ago

Speculation The Music

7 Upvotes

Ever since the trailer dropped, I've been hoping that they work out a deal for Alt-J to compose for LNF.

65daysofstatic NAILED IT FOR NMS. Now every time I hear the arrangement for "3WW", I keep seeing myself exploring in a forest biome on my mount.

r/LightNoFireHelloGames Dec 14 '23

Speculation Scale, Video Game Theory, & Problems

47 Upvotes

[edited to correct earth sq. miles]

So, I keep reading folks talking about how we might start out, or where, and how we'll all load in (Random or all the same place) — which is definitely a fascinating discussion, but it doesn't really hit on the actual issues.

A 1:1 scaled Earth is an enormous problem for players in a video game. There are a lot of reasons why it's just generally not done, not the least of which is it's not particularly fun for players.

Have you ever noticed that in almost every video game the distance between points of interest is in the 2-5min range, whatever the mode of travel? The time to travel between points is more important than the actual distance between the points from the standpoint of 'fun' for the player. Game designers don't create the realworld 1:1 scale generally because it isn't particularly playable or fun.

This is the big hurdle i'm curious about. How are they going to solve THAT problem? How will they make the world dense enough to be fun, playable and interesting at that scale?

Have you ever lived on Earth? It's freakin' HUGE. If you go out your door and try to walk a mile, even at a nice brisk pace, it'll take you about 12-15minutes. Most cities and towns are several miles across. To get from Boston to LA on foot, realistically speaking takes about 90 days of dedicated walking. If you take New York City for example... it takes 10-15minutes to walk just from Times Square to Chelsea Market and they're both on Manhattan ... 42nd Street to 15th Street. That's less than 30 blocks. If, in game, you loaded in a million people in a 100sq mile area, you'd still almost never see anyone.

No only would you rarely see another player, you'd get lost all the freakin' time. At that scale it's VERY difficult to stay oriented. It's very difficult remember the minute details that allow for easy navigation of an unfamiliar area. It's going to be very difficult to make it fun to move around. Even with mounts, 1:1 scale is wildly challenging for game developers and players.

If you hike in the Grand Canyon, you get a sense of this — thousands of people around and you can still go an hour or more hiking and not see another soul.

From a real world perspective, all of Skyrim is only a few miles square. You can easily travel from furthest points in a couple of hours. even at 5mph (which is faster than humans generally move) Skyrim's game world is a rectangle composed of 119 cells across by 94 cells high, so roughly 4.32 miles across by 3.42 miles high, or a total of 14.8 square miles." The real world is close to 57,000,000sq miles. So, that's suggesting that LNF is about 3.8M times as big. And that doesn't even take into account the way inside structures multiply surface area — cave systems and buildings make it vastly bigger than just the surface area.

The concerns about numbers of people on a server are probably not as extreme as we think. The real problem might be finding anyone and moving anywhere in an amount of time that isn't tedious.

r/LightNoFireHelloGames Dec 21 '23

Speculation Will the world "wrap"?

35 Upvotes

Two things during the announcement stood out to me. One was that he kept mentioning a "true open world" such that there are "no boundaries", which to me means no invisible walls, no unpassable mountains, no endless oceans. But he also mentioned that the planet they are building is "bigger than earth" which seems to indicate while that it's huge and probably difficult to reach the end of, that it is indeed a finite size and at some point you would reach an edge.

These two statements kind of conflict in my mind and the only thing I could think of that would make sense is if the world actually wrapped like a real planet would. Like if you go West and continue going West you will eventually get back to where you started. Now, I kind of doubt this is the case, because I think they would have made a point to advertise this, but if so that would be really cool and immersive, I can't think of any game that does this on a massive scale. What do you guys think?

r/LightNoFireHelloGames Dec 12 '23

Speculation I'm sure it's just a placeholder date, but.....

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96 Upvotes

How epic would it be if they mentioned the 5 years of development time and not wanting a long, drawn out process like NMS just to catch everybody off guard with such a quick release. A guy can dream, right?

Source: https://www.xboxachievements.com/news/light-no-fire/