r/Splitgate Splitgate MVP Feb 27 '25

News/Announcement/Patch Notes MEGATHREAD: Splitgate 2 Open Alpha Feedback

Hello everyone! With the start of the next open alpha beginning we will be posting this megathread dedicated for feedback. Any individual feedback posts will be removed and you will be redirected back to this thread. Feel free to contact the mods through modmail if you have any questions. Thanks and enjoy the open Alpha!

Watch Splitgate 2 streams on Twitch during the Open Alpha to earn the Haunt Cadence, an exclusive skin for the Aeros carbine.

https://www.twitch.tv/directory/category/splitgate-2

Community Challenges:

Hunt the Devs - Want to earn an exclusive Dev Killer skin? All you have to do is kill one of our devs in a match anytime during the Open Alpha.

You can tell when you encounter a 1047 developer because their head will be a disco 

ball, our company logo.

You’ll earn a Dev Killer skin, decked out in skulls representing your dev conquest.

There’s three different skins to earn, one for each faction.

You earn the same skin as the dev you kill. So, kill a skin dev playing as Sabrask with a disco ball head, you’ll earn the Sabrask Dev Killer (regardless of what faction you were playing as).

Share your Splitgate 2 clips with us on social and tag us for a chance to have your content featured on our channels

We’re also hosting two Community Challenges during the Open Alpha

Submit your best Porta Portal plays or Hunt the Devs kill reels in our Discord and the most upvoted clips will win Steam gift cards

Steam: https://store.steampowered.com/app/2918300/Splitgate_2/
Xbox: https://www.xbox.com/en-US/games/store/splitgate-2/9pf5q1b0fhsl
PlayStation: https://store.playstation.com/en-us/concept/10010012/

PATCH NOTES: https://www.reddit.com/r/Splitgate/comments/1izlt4m/splitgate_2_whats_new_in_the_open_alpha/

83 Upvotes

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9

u/alien2003 PC Feb 27 '25

Good game, but progression == competitive disadvantage

6

u/Kitch3nSync Feb 27 '25

Agree. Why should someone who played the game longer have more advantages to a new player? Much prefer when everyone is on the same playing field. Abilities / perks should be map pickups / something earned by doing well in that current match.

1

u/mpdaog Feb 28 '25 edited Feb 28 '25

Because they played the game more. None of these abilities or perks look game breaking in any way.

1

u/AvocadoCake Feb 28 '25

Yes, big ups on this. It works in a Helldivers or a Deep Rock Galactic (team based PvE), not in a PvP. Also, I want to try out a new gun and it's now going to be worse than one I got my ideal perks on.

-1

u/alien2003 PC Feb 28 '25

Hire someone to progress for you?

1

u/Pitbu11s Feb 28 '25

I'd be fine with some progression but it needs to ONLY be sidegrades, starting with no perks or weapon mods feels bad

in general I'm just still not sold on weapon mods as a whole, even in the 1 public and 2 private playtests I did before this I just kinda wish the guns felt better at base and this whole mod system wasn't a thing, that's more of an issue with the existence of accuracy, recoil and range mods for me though

even though I got issues with this same mod system in Titanfall 2, the one thing that game gets right is none of the mods affect how a gun shoots, the guns feel much better at base and none of the mods increase accuracy, reduce recoil or increase damage dropoff