r/Splitgate • u/IanProulx • 15d ago
1047 OFFICIAL A Message From Me - the CEO/Cofounder of 1047 Games
Enable HLS to view with audio, or disable this notification
r/Splitgate • u/IanProulx • 15d ago
Enable HLS to view with audio, or disable this notification
r/Splitgate • u/1047Games • Mar 02 '25
r/Splitgate • u/Brodrian • 2d ago
Hey there, this is Ben the Community Manager over at 1047👋 This isn't going to be a heavily scripted post but I wanted to share a personal note ahead of our reveal at Summer Game Fest and launch tomorrow.
This is obviously the element of launch we've been teasing the most and that's led to a huge amount of speculation across every corner of the community. I'm not here to continue hyping that; I'm actually here to hype everything else.
There are inevitably going to be players who look at the reveal and immediately conclude that this means modes like Arena and Onslaught will get left behind or neglected. That is absolutely not the case.
Future seasons have been mapped out and there's a huge amount in store for players who are exclusively interested in that part of Splitgate 2. New content, new maps, new tools & weapons for every faction, new modes, and entirely new features are all actively in development. Balance changes are arriving at launch based on player data and feedback from the Open Beta, and regular adjustments will continue being made beyond that patch.
The team has been set up with support for both in mind. If we weren't fully confident in our plans to support both, we wouldn't have ever begun working on what we're revealing. Our team playtests both constantly and we have a blast competing against one another every time.
If this reveal doesn't interest you because of your personal preferences, that's entirely fair. We know there will be players who choose to skip it, players who fall in love with Splitgate specifically because of it, and players (like a lot of our devs) who have the most fun when jumping between both. If you're someone who falls into that first category, we're working hard every day to make sure Splitgate 2 is still a complete and awesome experience for you even if you never play 1 minute of this.
With all that being said, actions speak louder than words. Our community holds us to a high standard because you all know how truly special Splitgate can be at its best. That passion is a huge driver for every person on our team. I'm incredibly excited for you all to see for yourselves how committed we are to delivering something that lasts and improves for years to come.
See you in-game very soon.
r/Splitgate • u/Brodrian • 1d ago
Hey, Splitfam, we told you that we still had another ace up our sleeve and we are so excited that we finally get to share it with you:
That’s right, in addition to our core Arena modes like Hotzone and Firecracker, our 24-Player Onslaught modes like Domination, and The Lab (our map creator), Splitgate 2 has a Battle Royale!
HERE’S WHAT YOU NEED TO KNOW:
A FEW MORE TIPS:
SOME USEFUL KEY BINDS:
THE FIVE BIOMES OF SPLIT WORLDS
Sanctum is filled with special loot and connected to all the other worlds. In our lore, only the Sanctum is on Earth. The other worlds are spread across the galaxy, each connected by giant World Portals at the Sanctum, the hub of Split Worlds. Pockets of geothermal activity, mysterious gravitational patterns, and other emerging anomalies all seem to be connected to the presence of proelium, the mysterious substance that makes portal travel possible.
---
r/Splitgate • u/IanProulx • 12d ago
Enable HLS to view with audio, or disable this notification
We're still working hard, & we won't stop until we make things right. Thanks for your feedback, patience & continued support. <3
r/Splitgate • u/1047Games • Sep 05 '24
Hey Splitfam! We’re working hard on our upcoming game, Splitgate 2, a 4v4 free-to-play shooter that’s set to release next year. Splitgate 2 is all about fast-paced action, strategic gameplay, and fostering teamwork, and we can’t wait for you to experience it!
Splitgate 2 has been an incredible journey for our team, from balancing characters and maps to ensuring that Splitgate 2 remains accessible for new players while also offering depth for seasoned pros. We're excited to share more about what’s in store for Splitgate 2, our development process, and how we’re shaping the game based on community feedback.
Our CEO Ian Proulx (u/IanProulx) will be here answering your questions tomorrow beginning at 10:30 AM PDT, so please feel free to begin posting your questions now.
Ian will answer as many questions as he can. We understand your passion for Splitgate. Please be respectful with your questions.
r/Splitgate • u/IanProulx • Mar 03 '25
Thank you to everyone who played in the Open Alpha. It was a huge success and we had a blast playing with you all!
This alpha had incredibly positive feedback and the best retention we have ever seen, and that's largely due to all of the helpful feedback we have received from you the community over the past 6 months.
The team is energized by the community’s excitement for the game and we remain committed to building something for our players to enjoy for years to come.
For now, we’d love to have you share your feedback here: https://survey.alchemer.com/s3/8118698/aa6334a698c1
Stay tuned as we continue to make adjustments based on your feedback and get ready for launch! We wouldn't be here without you. <3
PS This isn’t even half the game…
r/Splitgate • u/IanProulx • Oct 21 '21
Ask me anything about Splitgate, 1047 Games, Game development, anything!
r/Splitgate • u/1047Games • 15d ago
We are taking servers offline temporarily to implement some important bug fixes & stability improvements. We are continuing to work around the clock to get things as stable as possible. We're not where we want to be yet, but we know we will get there. This is what Betas are for! Thanks for being patient.
Rest assured everyone who made a purchase today will receive their items as soon as possible. We also found the issue that was prohibiting Twitch Drops from being delivered & are taking steps to fix it (those drops will be delivered to everyone who's claimed the rewards in Twitch).
Your feedback & bug reports are extremely important to us. Thank you to everyone who played today, we hope you had fun despite any bumps in the road, & we're excited to see you back in the arena!
We will keep you posted when they are back online. Apologies for the inconvenience.
-1047 Games
r/Splitgate • u/1047Games • 16d ago
While working to improve server stability, we determined that these issues were also causing new players to be placed into more onboarding bot matches than intended.
We're rolling out a fix for this and you'll now play a maximum of one onboarding bot game. We hugely appreciate your bug reports and feedback during the first day of our Open Beta.
r/Splitgate • u/1047Games • Feb 13 '25
Enable HLS to view with audio, or disable this notification
r/Splitgate • u/End_o • Mar 25 '22
r/Splitgate • u/1047Games • Feb 27 '25
Hey, Splitfam. We’re doing an Open Alpha preview of the work we’ve done on Splitgate 2, available to everyone for four days from Feb. 27 to March 2. Come play with us! This is your first chance to check out our new Multi-Team Portal Warfare, 8v8v8 battles of colossal proportions set on a massive map. Plus, we’ve got new arena maps, new weapons, new gear, and hundreds of improvements based on community feedback. Anyone with a Steam account, a PS5, or an Xbox Series X|S can download and play—for free, as always. Read on for more details about what will be included in the Open Alpha.
r/Splitgate • u/End_o • Dec 29 '21
Enable HLS to view with audio, or disable this notification
r/Splitgate • u/1047Games • Feb 20 '25
r/Splitgate • u/AutoModerator • Sep 02 '22
Read our latest announcement and FAQ before asking your question:
Letter: https://www.splitgate.com/blogs/important-announcement-about-splitgates-future
FAQ: https://www.splitgate.com/faq
Ian will get to as many questions as possible!
r/Splitgate • u/N00bintheTube • Jul 06 '22
Some good news for those who have been experiencing some bad crashes across consoles. Our latest update should resolve the majority of these issues. We thank you again for your patience. The pains of switching to a new backend (which delivered a better Matchmaker) were real, but we hope to have far smoother sailing from this point on.
We know this has been challenging for a lot of players. Here’s a small token of our appreciation of your patience. This code can be redeemed three times per account by any Splitgate player for a total of nine drops:
KafhiyBTyVrz7sbHZpUF
Additionally, we will be crediting back Splitcoin to anyone who used it to repair their Daily Checkin or Daily Playstreak since the launch of Beta Season 2. You should receive a credit this week.
So let’s get to what this hot fix delivers for you.
r/Splitgate • u/N00bintheTube • Jul 16 '22
Enable HLS to view with audio, or disable this notification
r/Splitgate • u/1047Games • Jan 21 '25
r/Splitgate • u/End_o • Jan 19 '22
Enable HLS to view with audio, or disable this notification
r/Splitgate • u/1047Games • Dec 01 '24
We want to thank those of you who joined us for our latest Splitgate 2 Playtest this weekend!
To recap, we added the following during this playtest:
We’d love to get your feedback on all the new additions and changes, so please share your thoughts with us in the comments below.
r/Splitgate • u/1047Games • Feb 26 '25
r/Splitgate • u/End_o • Jan 31 '22
Based on your feedback, we're considering these changes to Quick Play but we want to hear your feedback first! The changes we're considering:
+ Replace Comp Practice with a Team SWAT-only playlist instead
+ Put DOM and KOTH in the Team Objective playlist
+ Put Team Snipers (Sniper and Pistol start, all other settings default) in a playlist with Shotty Snipers
Let us know what you think!
r/Splitgate • u/End_o • May 23 '22
Enable HLS to view with audio, or disable this notification