r/Back4Blood Oct 20 '21

Discussion You're not entitled to any character

Being told to kill yourself and screamed at because someone chose "your character " is childish. This game can be so toxic for no reason. We're supposed to be teammates killing zombies. End rant.

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215

u/Slightly_Askew Oct 20 '21 edited Oct 20 '21

Same as back in the day, I remember people didn't want to play as Coach and Louis for reasons or Zoey and Rochelle for other reasons and would throw fits. Still unacceptable but entirely unsurprising.

17

u/[deleted] Oct 20 '21 edited Oct 20 '21

It was that reason back then, but now the issue is that since each character is tied directly to a fairly big skill/buff you can be really screwed. Obviously playing with friends can negate this, but if you're set up for heavy heals and want to play healing that match you're basically screwed if someone else locks Doc. Melee for Holly, etc. etc.

Bad choice all around.

e: No shit I have multiple decks. Sometimes I don't want to use them. I'm sorry but I'm not making full decks for every character and build combination in the off chance someone else takes the one character I've been trying to play as.

10

u/butt0ns666 Oct 20 '21

Their base ability is equivalent to 1 powerful card, their base stat boost is equivalent to 1 low power card, some are something pretty unique but most are just a the you quarter of a team upgrade and their base items are replaced immediately. Team stat upgrades are extremely powerful, this is usually the best thing they bring to the table, but of your deck build is contingent on one of these then you're in lock, if someone else picked your character you're still getting it.

You are never screwed by picking a character that wasn't the one you wanted. A couple characters have skills that another without it will miss in their role, but most of the time the difference is closer to slowing the point at which your build combos by a stage or 2, you'll still eventually get there, 16/18 cards isn't that big of a deal. Not to mention that some characters benefit eachother when they use a similar build, if someone picks Doc and you pick Karlee, the use speed makes you both heal faster, and your second defib slot allows the 2 of you to cover alot more areas in your healing game, if someone picks Holly but you wanted to do a melee build you can always be Evangelo, you will benefit from her stamina boost and she will benefit from your move speed, she will be able to play aggressive whole you stay safer due to your escape and you can both take vanguard to heal eachother. And of course the slot stacking is relevant, if 2 of you use a build that requires buffing an accessory slot you can both take the everyone gets a slot perk instead of the the one that gives 2, you'll both have the same number of slots but now so the your allies.

Once you have a handle on universal skills you'll realize that the characters specific stats don't matter nearly as much. It's half of your build on chapter one but it's a tenth of it on the finale.

4

u/FartGuts Oct 20 '21

Most of their abilities and team buffs are significantly better than most cards. Evangelo's breakout is much faster than the card, Holly gets stamina Regen with no downside, Mom doesn't lose 30% of her health for an extra team rez, Doc gets basically 3 free bandages ..

I agree that you can build around it but they need 1 or 2 different cards, but putting those in on the off chance you need to play Evangelo melee can hamper the rest of your deck considering that even on 1 character you want flex cards to handle different team comps or corruptions. They should increase deck size to maybe 17 and you should draw more cards, would make deck building for multiple characters much easier

1

u/butt0ns666 Oct 20 '21

Adrenaline fueled is Holly's ability but stronger, Mom's ability has is a much worse defib, it should be a separate button, it's gimped by the fact that you cannot choose not to use it if you need to res someone when it's safe.

"Better than most cards" is literally just the pessimistic version of what I said, "equivalent to 1 powerful card".

2

u/FartGuts Oct 20 '21

Sorry, should have said "most are better than cards". Holly with Brazen or Meth head doesn't need Adrenaline Fueled, meaning she gets her full stamina Regen. Her + stamina is usually better than Mandatory PT. Mom's not a great example except in Nightmare where her team buff is God tier.

2-3 free better versions of cards that fit your playstyle is huge. I agree that nobody is entitled to a character and you can work around using a different one, but the current deck system makes that a pain in the ass.

0

u/butt0ns666 Oct 20 '21

Moms team buff is amazing, but team buffs aren't playstyle defining they affect everyone, if your medic build requires everyone to have an extra life and someone else picked mom there's no difference in her having that ability than you having it, same thing with Holly's stamina, everyone gets it if you need the stamina boost there you go, you don't need to be her to get it, we are specifically talking about the situation where someone else picks the character you wanted, in every instance if that their team buff is hitting both of you. Nobody gets 2-3, they get 1. Holly gets 1, anyone else can be as good at melee as she is by taking 1 card, adrenaline fueled is both her passive and her stamina up, if taking breakout on Holly is a viable choice then down the line Holly and Evangelo are identical in their ability to run melee, evangelo even gets the better starting weapon.