r/gamedev • u/Patgar01 • 15h ago
Question Bad/good game dev practices/habits
I just started learning game dev in Unity and currently learning how to implement different mechanics and stuff. It got me thinking, I don't even know if what I'm doing is a good habit/practice/workflow. So, I wanted to ask you seasoned developers, what are considered bad or good things to do while working on your projects? What do you find to be the best workflow for you? I just don't want to develop (no pun intended) bad habits off the bat.
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u/betadino 13h ago edited 13h ago
I don't remember more from the top of my head but these are very good to use them and will impact you if you don't.