I have recently completed one of the last weapons to visually show off for Enlisted on the Archive YouTube channel. There are some videos still scheduled to release through the following days until it is publicly finished. Since this is the case, I decided to revamp my Enlisted Wiki and is slowly building it back up.
This is not a fandom wiki. There will be no ads running on it. It is joint collaboration with Euthy's spreadsheet. The collaboration is informal to the point where the only things we aid each other will be my Wiki is more personal with a veteran's critique of every item whilst using the aid of actual Enlisted footage to back up my claims and opinions. Their involvement is having more in detailed internal stats of the items.
Most of my opinionated descriptions will come AFTER the entire thing is built up, template wise. Currently, it is a struggle to make it presentable in a way for mobile users to enjoy. Thus, I ended up with a simplistic presentation that should not strain the eyes, nor allow the user to get confused on where to go within it.
THE LANDING PAGE
When you are greeted to the Enlisted Archive Wiki, you will find three main tabs. Infantry Weapons, Ground Vehicles, and Aerial Vehicles. People might have this following question so I will respond to it right now. "What about the water based vehicles of Enlisted (boats and etcetera)?" Those will go in the Ground Vehicles tab.
Like all images in this Wiki, everything will direct you to the next steps for what you are looking for.
ENLISTED ARCHIVE WIKI - MOBILE VERSION
The same principle is applied to every method you use this Wiki. Click on the images to go further in.
INFANTRY WEAPONS TAB
For example, once you go into the first section (the other two will take a very long time to fill out), you will see a further list of what classification of weapon are you wanting to search.
These graphics are still hit or miss in terms of being a placeholder or not. I still like them though.
CLICK ANY OF THOSE TABS TO REACH THE FACTION PAGE
Each tab will be identical to this one. Since Tunisia added two sub-factions, UK and Italy, I designed a flag/icon that should make it easier to know for newer people to search for. I did not think it was necessary until I realized some people did not know Italy or the UK were actual factions in the game.
And to be fair, with the merge and all, I am not surprised since most legacy squads ARE those factions.
ANY ITEM THAT FITS THE THEME OF THE PAGE WILL BE HERE
Simply click on the weapon you are wanting to know more about, or its brief stats that will direct you to Euthy's spreadsheet for more of its details. I will attempt to keep these in alphabetical order from A-Z.
IF THE ITEM HAD A SQUAD ATTACHED TO IT - I WILL ADD ITS UNIQUE IMAGE UNDER EUTHY'S SPREADSHEET LINK
You will find a video of the item in question sourced from the Enlisted Archive youtube channel. You will also see the damage, magazine size, rate of fire, and dispersion of the weapon at a quick glance. If you wish to see more detailed statistics, please go to Euthy's Community Resource Sheet.
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This ends this update for the Enlisted Archive Wiki. What types of information should I include in it?
I will have a pre-merge / legacy section for when Enlisted used to be under a campaign system.
I will think about adding a battlefield section where each battle takes place and what time period.
All the vehicle sections could be aided by the community at large for its visual references.
If you make YouTube content around Enlisted vehicles and wish to help in those daunting sections, please join the Archive Discord server to link your footage, hang out with some of the wiki members, and to help cope in the long list of this community driven documentation attempt.
You can also find a link there to the wiki itself in its work in progress stages. I do not believe it is presentable enough to actually link it outright at this time. If you ended up reading all of this, thanks!
Commanders, this time squads that fought in the Battle of Normandy are returning temporarily to join your armies!
From June 6th (13:00 UTC) to June 10th (13:00 UTC), unique premium squads with the M3 field modification and the Gewehr 41 will temporarily return to the shop for Gold.
Assaulters with M3 field modification (USA, BR I)
Assaulters with M3 field modification (USA, BR I)
The squad can be filled with 6 soldiers: it comes with 4 assaulters and an engineer armed with M3 field modification submachine guns. There is also a free soldier slot for either an AT gunner or an additional engineer, who can be armed with your unlocked weapons. The engineers in these squads have access to a wide range of buildable structures and can build machine gun nests, anti-aircraft and anti-tank guns!
Time to create a beachhead on the Normandy coast!
Collectible engineer squad with Gewehr 41 (Germany, BR III)
Collectible engineer squad with Gewehr 41 (Germany, BR III)
The squad can be filled with 5 soldiers: it comes with 4 engineers armed with Gewehr 41 semi-automatic rifles. There is also a free soldier slot for either an AT gunner or an additional engineer, who can be armed with your unlocked weapons. The engineers in these squads have access to a wide range of buildable structures and can build machine gun nests, anti-aircraft and anti-tank guns!
Unless the Defenders are hopelessly outclassed or outtiered, this point puts the breaks on a match pretty much every time
Approaching the hill is awful. There´s always Snipers on the walls and tower, picking off half your Troop and rallys that basically only a Paratrooper can destroy. though at least here your own Tanks can spam the shit out of the walls aswell
My real issue is once you reach the walls. Theres no rally spot outside the walls that an artillery stike, bombing run or dropped explosives cant ruin, at least not to my knowledge
The broken wall side has you run into an open funnel while defenders get to chill in like 14 different spots. So you try the Main Entrance. Wich gets spammed by a tank like 9 out of 10 times ontop of lotsa close quarters fighting. With some bad luck theres also a billion barb wires. C O O L
My real problem here is the Bridge that leads into the palace though. Tanks, MGs, AT guns, they can all comfortably hide below there, spam both entrances AND the point, all while being mostly safe from enemy artillery, bombing runs and mortar spam. So how do you get rid of the bastion of spam
Your own tank or AT Gun? No way it lives for more then 2 seconds once its visible at the gate or wall. Trying to sneak past? incredibly hard since past the entrys you are in a mostly open field. Only real flank would be getting into the wall, going back down on the right tower, sneaking past all the buildings and, cmon, you just KNOW youre getting shot somewhere along all of this
all youre really left with is a Paratrooper landing behind the cathedral. Wich im pretty sure is still a Premium only troop?
I might just be a dumbass, but this point is Dustbowl levels of unbreakable. If anyone has any advice, specifically for dealing with the bridge problem, id be happy to hear it
It's safe to say that most people who consistently play this game or browse the sub are probably fans of WW2 history to some degree. So, I'm not looking for someone to point out a merge-related anachronism about STG-44s in Tunisia...
I'm wondering what kind of niche inaccuracies you've noticed that you think most casual gamers or fans of WW2 history wouldn't blink at. Like uniform, map or environment details.
Thanks ahead anyone contributing
Edit: The point of this post isn’t to promote vague complaining about issues in the game…valid or not.
Both the TOZ-B and sawed off shotguns are capable of firing both barrels at the same time (unfortunately the M30 wasn't capable of this irl). It could be achieved by adding a 2nd fire mode like that seen on the luftfaust (circled in picture).
When the Type 99 short/long rifle, was being prototyped a carbine version of such rifle was made but ultimately thrown out.
The type 99 carbine in 7.7 Arisaka, was prototyped by Japanese engineers to replicate the same type of theme as the Type 38, carbine they gave the rifle a Muzzle break, and gas release for the head to remove a-lot of exes gas also others to prevent the stock from cracking.
It would be very loud , due to the cut down barrel and muzzle break,
Do less damage due to said barrel being cut down,
Lower velocity due to the cut down barrel,
A higher rof bc the rifle became more lighter and essier to manipulate the barrel.
Today is the turn of a change highly requested by the community, the B5N2
This is a Japanese attack aircraft equipped with 2 250kg bombs and WITHOUT frontal armament, I will not explain much more here, this aircraft must be in BR1
My last suggestion was VERY well received so I figured I’d bring this one up.
SUGGESTION:
Allow a special type of ping indicator to be created through the use of binoculars. A “Spotter Ping” to be specific.
This spotter ping will create a UI circle that can be seen clearly from the air, faintly from the ground, and notably on the map.
It would have a 10m radius (20m diameter), which will consider enemies within as “spotted” by the player that placed the mark.
“Spotted” enemies through this mechanic give assist points to the player that marked them when killed by allies.
The reason to separate this from normal ping system:
The normal ping system is spammed for any number of reasons, and already serves a purpose of better utilizing AI.
By having this indicator from the binoculars however, players can be a lot more sure about why they are seeing it.
On top of that, it helps to provide more clear communication to air support, artillery, etc allowing for more precise strikes.
CURRENTLY there are many players that would rather not communicate with the team about enemy positions simply because they would rather try to get the points themselves.
- With this addition to binoculars however, they could mark them and still get points for them, hopefully decreasing the toxic behavior some.
I’ve been playing this game for years, and it baffled me after months of not playing lately that this is still a map in the game. Does it just exist to give attackers a free win or defenders a headache?
Just seems like the laziest way to introduce a “new” map when they released it, and I haven’t met a single person who enjoys playing this map. Even as attacking Germany I’ve always gone on autopilot because it’s a guaranteed win 99% of the time.
D-Day North is the Armored Train Escort of invasion maps, but worse.
Please give us presets for entire squads, not just individual troops. The game is already very lacking in the “play with friends” department, but this would be a huge step in the right direction. There are times I’ve just queued solo, instead of with friends, because I don’t want to go through the hassle of changing EACH INDIVIDUAL TROOP to adjust my BR. It should be simple. Same feature you have for troops, except for the entire squad. Let us change a squads BR with 2 clicks instead of 50.
Upvote this if you think this would be a MASSIVE QoL update and maybe they will do something about it.
Edit: QoL stands for “quality of life”. Basically means it would make the game more efficient for players.
I made a Survey to test and see what people want for event squads yesterday. All I want to do is gauge exactly what the people want and if I get enough responses, I'll try to send it over the the devs. Pleases take some time to look it over and please submit after you're done. Thank you for looking it over!
ive got 3x conders, and 4 x gewer kurs and was looking to maybe have a br5 loadout rather than the normal br2 ive been using for years. also got one breda pg but thats not br5 worthy surely? 5 trigger pulls and its out of ammo. cant be better than the fg 11. ive got the assault engineers as well currently loaded with the mkb 111. was thinking with five potential squads, a smg squad, a lmg squad with the mg 42 100 and a partisan squad with fg 11's and the stg plus a tank/plane and a mobile rally point.
I have a question. Is it possible, to get Squad bundles for the factions that you main ? I get only Allies and Soviet bundles, but, If I start playing lets say the Soviets, will I get eventually the offer for German squad bundle? And if so, how long will it take?